bloodandflowers (
bloodandflowers) wrote2016-03-18 01:06 pm
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Kell almost expects it when they come.
He keeps to himself in Darrow, but even he's heard murmurs of people disappearing, and every name he recognizes is someone from whom he's felt power. Now, woundless yet bleeding in an alley, Kell thinks he ought to have been better prepared.
He doesn't fear fighting another being with magic, but this is something else, some perversion of science or birth, something more than simple human or magician. The first person to attempt to grab him had been able to summon storms in the air, not the individual elements of air and fire and wind as Kell can, but the very tempest itself. The next had seeming skin of solid metal, a material Kell is more than capable of manipulating, but the third seems to have power over blood itself, drawing it from Kell without a wound, as neatly as Holland ever had with the stone.
His own fault, no doubt. Kell doesn't hide that his power is best used when channeled by his own spilled blood, but his enemies now know it, too. It's clever of them to attempt to drain him, though Kell has no intention of letting them. He could place his bloody hand on the wall and travel safely home, but they might be waiting for him there, and regardless - Kell wants to fight.
Thankfully, his attacker's power seems to require that they meet eyes, and hidden as he is, the seep of blood from Kell's palms and mouth has slowed. He places a red hand on the ground and murmurs, "As Osoro," Darken, filling the air with an unnatural shadow that grows to fill the alley. "As Athera," he continues, Grow, standing as the darkness fills the alley's opening and beyond. "As Enose," Kell snarls, and steps into the growing black.
Find.
He dearly hopes this bloodletter isn't wise enough to run.
[this is an open post but i felt weird putting it in the comm, tag if you like. i don't know why i'm like this either 8D]
He keeps to himself in Darrow, but even he's heard murmurs of people disappearing, and every name he recognizes is someone from whom he's felt power. Now, woundless yet bleeding in an alley, Kell thinks he ought to have been better prepared.
He doesn't fear fighting another being with magic, but this is something else, some perversion of science or birth, something more than simple human or magician. The first person to attempt to grab him had been able to summon storms in the air, not the individual elements of air and fire and wind as Kell can, but the very tempest itself. The next had seeming skin of solid metal, a material Kell is more than capable of manipulating, but the third seems to have power over blood itself, drawing it from Kell without a wound, as neatly as Holland ever had with the stone.
His own fault, no doubt. Kell doesn't hide that his power is best used when channeled by his own spilled blood, but his enemies now know it, too. It's clever of them to attempt to drain him, though Kell has no intention of letting them. He could place his bloody hand on the wall and travel safely home, but they might be waiting for him there, and regardless - Kell wants to fight.
Thankfully, his attacker's power seems to require that they meet eyes, and hidden as he is, the seep of blood from Kell's palms and mouth has slowed. He places a red hand on the ground and murmurs, "As Osoro," Darken, filling the air with an unnatural shadow that grows to fill the alley. "As Athera," he continues, Grow, standing as the darkness fills the alley's opening and beyond. "As Enose," Kell snarls, and steps into the growing black.
Find.
He dearly hopes this bloodletter isn't wise enough to run.
[this is an open post but i felt weird putting it in the comm, tag if you like. i don't know why i'm like this either 8D]
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Without sound or warning, the tranquil night transforms right before Matthias' eyes. An inky darkness bleeds into the air, the edges billowing like smoke. But it isn't, there isn't texture or scent, it's just black. He spins around, but the shadow has consumed him and it's all he can see in every direction. Matthias's fists clench at his sides.
"What is this?" His voice is an animal growl as he tries to get his bearings.
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"You should go," Kell says, his voice a rasp from the blood that's passed his lips. It's pitch black before him, but he thinks he can make up a shift in the darkness that marks the way Matthias must have come. "There is evil here. Go back the way you came."
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He reaches out and his palm finds the wet sleeve of the Antari's coat. It's damp and sticky, and Matthias realizes he can smell it. The sharp iron scent of blood.
"I can't even see the way I came," he grumbles, keeping his voice low at the mention of evil, eyes darting around, though he can hardly see a thing. "Is this your blood? Is someone after you?"
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Unable to move him as he pleases, Kell resorts to pushing. "Go."
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"I'm not going to leave you here," he snaps, keeping his voice as low as he can in hopes it will be for the Antari's ears only. "I'm a warrior. I can fight."
A man who can make someone bleed simply by looking at them? It sounds like a Heartrender, only by using their eyes instead of their hands. It is close enough.
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"As Illumae," he murmurs to the darkness, and it fades to mere shadows. "Take him if you can, but do not look in his eyes," Kell cautions. "I will try to draw him out."
Kell steps towards his attacker, summoning chunks of earth that batter at him, forcing him to choose to flee or redouble his efforts to incapacitate Kell.
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Matthias thinks the Antari himself is a perfect distraction, and he murmurs, "I'll come from behind." Hoping the shadows don't extend endlessly, he slips deeper into them, away from the Antari, and, he hopes, out of sight of the man the Antari is fighting. The Antari has created his own shadowy zone, Matthias realizes as he slips back into twilight. It's still dark, but the street lights and the moon are enough to see by. He skirts the edge of the impromptu battlezone, dodging a few rocks that fly past him when he gets too close.
He can just see movement, and when he sees an opening, he takes it, tackling the man from behind and slamming him to the ground.
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"As Anasae," Kell breathes out, dispelling the darkness. He blinks at Matthias, offering him his non-bloodied hand to help him rise. "Thank you."
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Matthias stays.
"He isn't dead, you should bind his hands as well. Are there some kind of authorities to alert?" he asks, doubtful. Isn't that what KIRIN is trying to form? The police that already exist in Darrow, they said, are for normal humans. They probably won't know what to do with someone with unnatural powers.
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He nearly doesn't make it back to standing. "He came for me in particular, and he knew exactly what I can do."
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When the Antari wobbles, Matthias instinctively reaches out a hand to help steady him. Something about his explanation doesn't sit well with Matthias, it sounds too close to KIRIN.
"Had you done something to provoke him? Something that would send him, or others, after you?" he asks.
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Kell lifts his chin, meeting Matthias' fair eyes with his own. "They are collecting magicians. I know few in this city, but even I have heard of many going missing."
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"I haven't," Matthias says, uneasy. Perhaps he simply doesn't talk to enough people. And of magicians, he knows only one. The man in front of him.
He glances down at the prone man, bound in chains. "What should we do with him?"
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He's in quite a good mood, actually, bags hanging heavy from his fingers as he approaches his motorbike.
Which is when he notices the clouds.
It's midday, is the thing. Cold and slightly cloudy, but there's a darkness like Sirius hasn't seen in months seeping out the alley across the street. A chill rises up Sirius's spine and, despite his better judgment, Sirius hangs the bags of decorations off the handlebars of his bike and, after casting a surreptitious look about, slips his wand from his jacket and quickly crosses the street.
There's no odor to accompany the darkness and no sign of the source as Sirius silently slips around the corner. With a whisper, Sirius casts a sight spell enabling him to see a figure only feet away. He's turning about, doubtlessly attempting to see through the shroud of dark, and Sirius stills, watching intently. Intently enough to notice another figure seconds later, this one far more familiar as it keeps crouched low, one light eye and one dark locked on the sightless man.
Sirius hasn't a clue what's happening, but he knows Kell, he trusts Kell.
Without a word, Sirius raises his wand, instantly binding the man in a tangle of ropes, sending him toppling to the ground.
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The darkness doesn't disappear, but it does make room, billowing outward around a man bound now in a tangle of ropes. Kell summons a gust of whatever filthy detritus he can find lining the alley floor and throws the smallest elements forward, the effect not unlike having a handful of sand thrown into the man's eyes. He screams and closes them but, bound as he is, can get no relief from the sting.
With blood covering his hands and shirt front, staining his chin and the corners of his mouth where it had spilled over, Kell knows he must make for a sight, but he only spares Sirius a quick nod in thanks before he takes command of his attackers bones, dragging him like a broken puppet towards standing.
"Why did you attack me?"
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A moment later, Sirius watches an utterly bloodied Kell pull the man to his feet without so much as lifting a finger. his eyes dark and dangerous as he approaches, voice dripping with venom.
It's a powerful sight and, if Sirius didn't know Kell better, he might be alarmed himself. As it is, however, he steps free of the shadows himself, wand at the ready.
The bound man coughs again before his lips curl into a sneer. He's either decided to stop fighting the hold of the ropes or Kell is controlling that as well. "You're valuable, sweetheart," he says. "Can get a pretty penny for you." His eyes dart to Sirius then as well and he adds, "You two, Scooby."
Sirius frowns, not sure what to make of that, any part of it, particularly if he's supposed to find offense at the strange name.
He nearly opens his mouth to question when there's a heavy thud just behind him, followed immediately by a hand clasped tight around his neck.
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It come as more statement than question from Kell's bloodied mouth. He knows what he is, more thing than person, a symbol of the Arnesian Empire's might to be stolen or destroyed. That the same might happen here sits as well with Kell as it had at home, and his eyes harden even as the man in ropes gives a gasp as his bones grind together.
He falls to the ground like a puppet with cut strings in the next moment as Kell spins towards the sound of Sirius in pain. "Tac," he swears, finding the metal man has made his return and has one enormous hand wrapped around Sirius' throat, lifting his feet right off the ground.
Kell's mind races. His options are limited with Sirius in harm's way, and he drops to place a hand on the ground, uttering, "As Isera." Freeze. Ice spreads from his fingertips and races towards the huge man who holds Kell's only friend, and Kell rises, hoping that the suddenly slick ground will make him stumble long enough to let Sirius go.
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Faintly, he's aware of Kell speaking again, another word Sirius has no hope of understanding. But between one second and the next, he's crashing to the ground, the enormous creature falling with him. The hold on his neck loosens just enough for Sirius to fight free, but his feet slip immediately on a stretch of ice he's certain hadn't been there seconds ago, sending him crashing to the ground, his shoulder colliding sharply with hard surface.
The pain is immediate, a bright flare of it shooting straight down Sirius's arm, intensifying as he stumbles to his feet. Weakly, he points his wand, growling a quick, "Stupify," to at least still the great beast's movements as he stumbles to rest against the nearest wall, looking toward Kell as he tries to catch his breath.
"Sell us?" he sputters, trying his best to cradle his arm. "You have any clue what he's talking about?"
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The healing spell will take time, but at least he can be sure that Sirius' bones will reset. "All over Darrow I hear whispers of people gone missing." Kell looks back at the metal man, still unconscious on the ground. "They are not disappearing of their own free will. More will come."
Swallowing hard, Kell ignores the onset of his own exhaustion, weighing his chances at surviving through more fights. He doesn't like to turn and run, but Sirius is hurt. "We should travel away from here."
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But it does still fucking hurt.
The spell on metal man will eventually wear off and, while Sirius isn't entirely sure what Kell's done to the one wound in ropes, he has a feeling it too, will fade. Arching an eyebrow at Kell, Sirius replies, "And you believe we won't be followed?" he says. "Or found."
Apparition is easiest, of course, but where to? If these men were able to track Kell here, there's certainly a decent chance they've discovered his warehouse.
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Kell waits, but all is quiet. "I can only take us places I have been, but I can find a safe, empty place." The magic will likely drain him, but it will be worth it. "If I do, can you journey us there in your fashion?"
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Between one blink and the next, he and Kell are standing in an entirely different alley, the unmistakable scent of tea leaves in the air. Sirius glances upward and then around, searching out the two bodies he and Kell had taken together.
"Oh, that is brilliant!" he says, his face breaking into a wide smile as he looks back to Kell. "Do you have to get a license for that?" It's much smoother a trip than Apparition, he'll admit, though he's quite glad he doesn't have to slice open his palm to make it happen. "I can transport us anywhere I can visualize," he adds, sobering slightly to answer Kell's question. "It helps if I've been there before. Otherwise, the chance of splinching is a good deal more likely."
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"No," he answers. "Only Antari can move in this way, and I think I'm done asking anyone's permission today." Sirius still holds himself like a wounded bird, filling Kell with new determination despite his fatigue. "I have a place," he says, and this time he paints an X on the wall.
At home, the symbol would have led him to Master Kieren and the quietude of his stone walls. Here, it leads to a new sanctuary. "Come," says Kell, taking hold of Sirius again to draw him through, stepping from the alley into a tiny room, perched at the top of a building where Randolph Street ends. From the little window one can even see the park, and Kell breathes in a sigh of relief.
"No one knows of this place," he says. "It will not be comfortable, but we'll be safe here until we find another."
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Unsurprisingly, but rather unfortunately, they're still in Darrow.
"And how did you find this place?" Sirius asks, glancing about the place. There really isn't very much to see, cramped a space as it is. "Is this where you're going to start hoarding new treasures?"
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"Sit," Kell says, motioning to the empty space beneath window. He takes up the blanket he'd bought on a whim, pleased by the realistic image of the kitten against an impossible setting, and tears off a long strip. "Can you remove your shirt or do you need help?"
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